A config
object specifies global controls over a stream
, sequence
, and overlay
, using the follwing properties.
Config
properties
Property | type | Description |
---|---|---|
speechRate |
Number |
(Default: 1.75 ) Overall default speech rate (how fast a speech sound is). 1 is the normal speed, yet 1.75 —2 is quite common in a screen reader setting. |
skipScaleSpeech |
Boolean |
(Default: false ) Wheter to skip playing the scale descriptions. |
playScaleAt |
'beforeAll'|'beforeThis'|'afterAll'|'afterThis' |
(Default: beforeThis ) Where to play the scale descriptions. 'beforeAll' (before all the sub-streams), 'beforeThis' (before the specified stream), 'afterAll' (after all the sub-streams), 'afterThis' (after the specified stream). |
skipDescription |
Boolean |
(Default: false ) Wheter to skip playing the description. |
skipTitle |
Boolean |
(Default: false ) Wheter to skip playing the title. |
skipStartSpeech |
Boolean |
(Default: false ) Wheter to skip the very first intro speech, “To stop playing the sonificatoin, press the X key.” |
skipStartPlaySpeech |
Boolean |
(Default: false ) Wheter to skip playing the start of the audio speech, “Play sonification.” |
skipFinishSpeech |
Boolean |
(Default: false ) Wheter to skip playing the end of sonification speech, “Finished.” |
skipSquenceIntro |
Boolean |
(Default: false ) Wheter to skip playing the introduction of a sequence, “This sonification sequence consists of {the number of streams} parts.” |
skipSequenceTitle |
Boolean |
(Default: false ) Wheter to skip playing the title of each sequence element. |
skipSequenceDescription |
Boolean |
(Default: false ) Wheter to skip playing the title of each sequence element. |
skipOverlayIntro |
Boolean |
(Default: false ) Wheter to skip playing the introduction of an overlay, “{determiner: this/the first/the second…} stream has {the number of overlays} overlaid sounds.” |
skipOverlayTitle |
Boolean |
(Default: false ) Wheter to skip playing the title of each overlay element. |
skipOverlayDescription |
Boolean |
(Default: false ) Wheter to skip playing the title of each overlay element. |
overlayScaleConsistency |
Boolean|Object |
(Default: true ) Whether to use common scales for overlay compositions (if channels is the same type and encodes the same datset). It is also possible to set by each encoding channel. |
forceOverlayScaleConsistency |
Boolean|Object |
(Default: false ) Force using common scales for overlay compositions even if they encode different datasets. It is also possible to set by each encoding channel. |
sequenceScaleConsistency |
Boolean|Object |
(Default: true ) Whether to use common scales for sequence compositions (if channels is the same type and encodes the same datset). It is also possible to set by each encoding channel. |
forceSequenceScaleConsistency |
Boolean|Object |
(Default: false ) Force using common scales for sequence compositions even if they encode different datasets. It is also possible to set by each encoding channel. |
timeUnit |
Object |
The unit for time (see below). |
For nested specifications (e.g., a sequence
of overlay
and single streams),
the closest config
object has the priority.
For the behavior of overlayScaleConsistency
and sequenceScaleConsistency
,
refer to the encoding
documentation.
timeUnit
property
It is possible to set the time unit to seconds (default) or beat counts using the timeUnit
property in config
.
This applies to time
, time2
, duration
, tapCount
, and tapSpeed
channels.
For instance, when timeUnit.unit
is 'beat'
, a tapSpeed
channel’s unit is tappings per beat.
Property | type | Description |
---|---|---|
unit |
'second'|'beat' |
(Default: 'second' ) The unit for time. 'second' : exact second amount. 'beat' : beat counts. |
tempo |
Number |
(Default: 100 ) Beat per minute. Only works when the unit is 'beat' . |
rounding |
'always'|'start'|'never' |
(Default: 'always' ) Whether to round the time values (start/end times) to specified beat counts 'always' : both start and end, 'start' : only for the start time, 'never' : no rounding. Only works when the unit is 'beat' . |
roundingBy |
Number |
(Default: 1 ) The beath counts for rounding (precision). |
More notes on tempo and rounding
The tempo unit is bpm (beat per minute).
A beat count is multipled by 60 / tempo
(the resulting unit is seconds).
Suppose when the timeUnit.unit
is 'note'
, tempo
is 100
bpm, and baseBeat
is 1
.
Then, a time value of 3
(beats) is converted to 3 * 60 / 100 = 1.8 seconds.